The Choicer Voicer has a well-documented bug where certain audio setups prevent the game from recording microphone input. This issue has been widely reported and affects a significant portion of the player base, making the game effectively unplayable for affected users.
The problem stems from the Godot Engine that powers The Choicer Voicer. The foundational code is two years old, and Godot's microphone and audio features lag behind other game engines. This limitation makes it difficult to implement proper audio input handling.